The title says it all.
I know I've been MIA (Been killing myself at my day job), but I still find myself thinking about how devices will work in HS4. Do we really have to go to a model where the UI dictates the device model? Shouldn't the device model be simple and the UI be flexible enough to handle it? My first love of HS3 was that each device was a value and/or a control. That is to say that if a piece of hardware had 3 status, 2 of which were controllable, you would end up with 3 devices in HS.
Device 1 - status only
Device 2 - status, with controls to control it
Device 3- status with Controls to control it
With HS4 I will end up with 6 devices (if I'm reading it right):
Device 1 - main device
Device (Feature) 2 - Status 1
Device (Feature)3 - Status 2
Device (Feature)4 - Status 3
Device (Feature)5 - Control for Status 2
Device (Feature)6 - Control for Status 3
For instance, you already support the old model by allowing HS3 plugins, why the push to move from 1 device for a status and value? What is the real benefit of now having to have 2 devices if I have a device that has a status and a value (i.e. a light bulb)?
Just seem that the old model was cleaner and allowed more flexibility overall. Anyone (Especially HST) have any thoughts on this?
Basically it seems like it's Form over Function to me. Seems like you've created a device model that you think best works with your mobile design. It seems like you're going Mobile first. Not that Mobile is bad, but I don't think the product should center around it. If so it looks like you're lowering yourself to the lowest common denominator of people who want to control their house, not automate it.
Not looking to put HST down, looking to see if it's possible to discuss the device model or if it's set in stone and the implications of that
I know I've been MIA (Been killing myself at my day job), but I still find myself thinking about how devices will work in HS4. Do we really have to go to a model where the UI dictates the device model? Shouldn't the device model be simple and the UI be flexible enough to handle it? My first love of HS3 was that each device was a value and/or a control. That is to say that if a piece of hardware had 3 status, 2 of which were controllable, you would end up with 3 devices in HS.
Device 1 - status only
Device 2 - status, with controls to control it
Device 3- status with Controls to control it
With HS4 I will end up with 6 devices (if I'm reading it right):
Device 1 - main device
Device (Feature) 2 - Status 1
Device (Feature)3 - Status 2
Device (Feature)4 - Status 3
Device (Feature)5 - Control for Status 2
Device (Feature)6 - Control for Status 3
For instance, you already support the old model by allowing HS3 plugins, why the push to move from 1 device for a status and value? What is the real benefit of now having to have 2 devices if I have a device that has a status and a value (i.e. a light bulb)?
Just seem that the old model was cleaner and allowed more flexibility overall. Anyone (Especially HST) have any thoughts on this?
Basically it seems like it's Form over Function to me. Seems like you've created a device model that you think best works with your mobile design. It seems like you're going Mobile first. Not that Mobile is bad, but I don't think the product should center around it. If so it looks like you're lowering yourself to the lowest common denominator of people who want to control their house, not automate it.
Not looking to put HST down, looking to see if it's possible to discuss the device model or if it's set in stone and the implications of that
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