Not really an issue, but more a concern and curiosity. I have a night scene like most that shuts everything down on the house as we go to bed. There is logic in there to keep the main floor lit until its completely unoccupied (i guess not really important).
My question being, I have it to shut lights down that may have been left on, light a path up to the bedroom and turn other things on in the bedroom like the TV and such, lock the house, close the awnings, set the alarm... and on and on. It's growing too. Right now I probably have 20 tasks to complete under the one event. I have never had issues with it, but I am getting concerned that maybe its starting to grow too much and eventually it will start failing. The delays I am not concerned about as the timing isn't mission critical, but what is mission critical part is that I can trust that it will all complete eventually.
Are others seeing something similar with bigger events? Do you split things up to spread the load, or does that even matter? I suspect it's more than likely the zwave aspect of it since I think it send commands linearly, but I guess maybe I am over thinking something here.
My question being, I have it to shut lights down that may have been left on, light a path up to the bedroom and turn other things on in the bedroom like the TV and such, lock the house, close the awnings, set the alarm... and on and on. It's growing too. Right now I probably have 20 tasks to complete under the one event. I have never had issues with it, but I am getting concerned that maybe its starting to grow too much and eventually it will start failing. The delays I am not concerned about as the timing isn't mission critical, but what is mission critical part is that I can trust that it will all complete eventually.
Are others seeing something similar with bigger events? Do you split things up to spread the load, or does that even matter? I suspect it's more than likely the zwave aspect of it since I think it send commands linearly, but I guess maybe I am over thinking something here.
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