Is it possible to create an event that is fired when a SeeTouch button is pressed?
Such an event is reported from the repeater as:
~DEVICE,18,8,3
With that being integration ID, button, and 3 for "press". When the button is released the repeater sends:
~DEVICE,18,8,4
The use case I have is to control other systems using keypad buttons. The ugly hack right now is to create a phantom dimmer in the programming which eats up device count, then have the button configured as a device/scene toggle. Then when the button is pressed, it activates the non-existent dimmer, which can fire an event.
Just looking for something cleaner. An example would be an audio zone. It can be labeled "Audio" on the button face, and when the press is seen logic can happen to either turn on or turn off the Russound zone for the room, and then set the LED appropriately. The LED can also be adjusted based on events on the Russound. If the zone is changed via other means an event can run to match the LED to the real status.
Such an event is reported from the repeater as:
~DEVICE,18,8,3
With that being integration ID, button, and 3 for "press". When the button is released the repeater sends:
~DEVICE,18,8,4
The use case I have is to control other systems using keypad buttons. The ugly hack right now is to create a phantom dimmer in the programming which eats up device count, then have the button configured as a device/scene toggle. Then when the button is pressed, it activates the non-existent dimmer, which can fire an event.
Just looking for something cleaner. An example would be an audio zone. It can be labeled "Audio" on the button face, and when the press is seen logic can happen to either turn on or turn off the Russound zone for the room, and then set the LED appropriately. The LED can also be adjusted based on events on the Russound. If the zone is changed via other means an event can run to match the LED to the real status.
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