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Cast with loop option

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    Cast with loop option

    Is it possible to add a "Loop" option for a Cast action in an event?

    I'm wanting to Cast a short MP3 for a Halloween scene but I want to loop it <X> number of times. I have tried sending multiple times but that tends to end with it trying to play all 3 at the same time and ends with just stuttering. I want to play from start to end and repeat.... X times. Maybe this is hiding some place....

    #2
    Have you considered introducing a delay in the loop.equivalent to the length of the audio

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      #3
      Originally posted by wkrasner View Post
      Have you considered introducing a delay in the loop.equivalent to the length of the audio
      Yes I have thought of it as a "work around". In the event I could do a cast -> wait -> cast -> wait.... etc But I thought I would see if possible to introduce a loop capability in the future. I should have added to the feature requests list but I wasn't thinking....

      Just thinking of things I can use to trigger some props with sound.

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