Why isn't disarmed a trigger or condition for this plugin? Am I missing something? Is Ready - Force Arming Enabled the same thing?
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Disarmed isn't a trigger/condition?
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S-F, I am still learning how to use Events/Triggers/Conditions so you know more than I do.
I did look for it first where you did, "This device has a value...." and I would think it should be there, but I poked around and got it to work using the Envisalink: Received Message when I disarm the system from the keypad it sends a Zwave signal to the wall plugin module I have the radio connected to.
I keep the radio on a talk only news station playing very loud so when we walk into the house it was very annoying listening to it while we fumbled around to shut off the radio, now it turns off with the alarm disarm.
I'm experimenting with using other keys on the keypad to turn on/off devices, it seems Envisalink provides more information that the plugin doesn't pick up, which I think could be useful. I'm sure Spud will eventually incorporate these messages as he gets more requests.
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Disarmed can't be used as a condition because it's more an action than a state of the system. When you disarm your system it switches from one of the "Armed" state to another state usually "Ready", "Not ready", or "Ready - Force Arming Enabled" (which means one interior zone is open, so you can arm in stay mode but not in away mode)
As rayvino said, to trigger an event when the system is disarmed you should use the EnvisaLink Partition Disarmed trigger
to test in a condition that the system is not in a "armed" state, you could add the following AND IF conditions
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