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    Kinect calibration

    http://support.xbox.com/en-US/xbox-3...ct/audio-tuner

    http://support.xbox.com/en-US/xbox-3...rt-calibration

    So according to those links, you are able to calibrate the kinect to ignore audio speakers. Is there a way to do this on a PC? If I calibrated the cameras with a 360, do the settings get stored to the camera or the xbox? I am having trouble with the kinect hearing me when audio is playing and it looks like there may be a way to improve this. Otherwise the vr and people detection works amazing.

    #2
    http://wiki.ros.org/camera_calibrati...larCalibration

    I found this link, which talks about sending the calibration settings to the camera for permanent storage. I'm thinking, I might pull out an xbox 360 to do the audio calibration.

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      #3
      There is a EchoCancellationMode in the SDK that allows to filters out the audio that is playing on speakers attached to the same computer. I will probably add this as a new setting in a future version of plugin.

      I doubt any calibration you do from the Xbox will help once the kinect is plugged to the PC.

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        #4
        Hmm, I wonder if that would help me or not. I have my homeseer pc hooked up to my receiver and I'm switching the input to directv, so it's still the same speakers, but no longer the input that is in use. I guess it's worth a shot. Let me know when you add that feature.

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          #5
          Originally posted by dinkme View Post
          Hmm, I wonder if that would help me or not. I have my homeseer pc hooked up to my receiver and I'm switching the input to directv, so it's still the same speakers, but no longer the input that is in use. I guess it's worth a shot. Let me know when you add that feature.
          If the audio doesn't come from your Kinect computer, I don't think that will help.

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            #6
            You could split the audio and bring it in as a recording source. Spud definitely looking forward to seeing that next update!

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