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Can BLGamepad run in HS3 while Stipus DI (Direct input) runs?

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    Can BLGamepad run in HS3 while Stipus DI (Direct input) runs?

    Hi Blade,
    I am in the process of moving the gamepad input from the stipus plugin to your BLGamepad. Do you know if in can have Stipus running in HS2 while your plugin run on the same gamepad (USB) in HS3?
    Best,
    Jakob Sand, I automate everything!

    #2
    It seems like renameing the button devices via HS3 normal interface disconnect the device from the Gamepade - while changing the name via the BLGamepad plugin interface works.

    Caused me quite some time :-)
    Best,
    Jakob Sand, I automate everything!

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      #3
      Yes it is always best to rename in the plugin
      Cheers,
      Bob
      Web site | Help Desk | Feature Requests | Message Board

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        #4
        Originally posted by Blade View Post
        Yes it is always best to rename in the plugin
        Can I safely add status graphics by using the normal edit device or will this also disconnect the device with the gamepad?
        Best,
        Jakob Sand, I automate everything!

        Comment


          #5
          Originally posted by Blade View Post
          Yes it is always best to rename in the plugin
          It seem like I cannot rename directions in the plugin only the button #
          I tried to rename "Left" to Panic - but it does not show up as changed in the device list.
          The renaming of # buttons goes fine.
          Best,
          Jakob Sand, I automate everything!

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