Hi All,
Apologies if this has been discussed.. tried searching but couldn't find anything.. It's a difficult subject to search for.
So, I have events configured to announce when devices are turned on/off. One event per device.
IF Lighting Side Entrace Lamp has a value that just changed.
AND IF The Group Conditions are all TRUE
Then Play Audio File: Media\Chime.wav
...and wait for playing to finish.
Then Speak Side entrance light, $$DSR:158:
And Wait for Speaking To Finish
Now this works really well.. except when more than one announcement happens at the same time. For example I have an event to fire at sunset, turning on about 5 devices. The device itself fires off fine and everything turns on, but what I then get over the speaker client in about 3 chimes from the announcement events, then 1 or 2 TTS speaks, then another 2 chimes then the rest of the TTS.
It seems that it's the "play audio file" part that is messing up as the TTS seems to do as expected, one after another. The chimes however seem to play when ever they can, often over the top of the speech.
I expected it to queue them, so I get..
Chime - TTS
Chime - TTS
Chime - TTS and so on.
Any advice much appreciated. Would get great to get the "Play audio file" to queue nicely like the TTS does.
Thanks
Apologies if this has been discussed.. tried searching but couldn't find anything.. It's a difficult subject to search for.
So, I have events configured to announce when devices are turned on/off. One event per device.
IF Lighting Side Entrace Lamp has a value that just changed.
AND IF The Group Conditions are all TRUE
Then Play Audio File: Media\Chime.wav
...and wait for playing to finish.
Then Speak Side entrance light, $$DSR:158:
And Wait for Speaking To Finish
Now this works really well.. except when more than one announcement happens at the same time. For example I have an event to fire at sunset, turning on about 5 devices. The device itself fires off fine and everything turns on, but what I then get over the speaker client in about 3 chimes from the announcement events, then 1 or 2 TTS speaks, then another 2 chimes then the rest of the TTS.
It seems that it's the "play audio file" part that is messing up as the TTS seems to do as expected, one after another. The chimes however seem to play when ever they can, often over the top of the speech.
I expected it to queue them, so I get..
Chime - TTS
Chime - TTS
Chime - TTS and so on.
Any advice much appreciated. Would get great to get the "Play audio file" to queue nicely like the TTS does.
Thanks
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