Hi,
With the fix for the "switch off" creativity scene problem fixed, I have discovered what appears to be a new bug.
While testing the fix provided in 2.2.0.3 I tried to create a new scene that switches off some group of lights. But I happened to notice that the naming of the scene is cached somehow and I am unable to create a new scene that originally existed before but was deleted.
For example, I am making a new creativity scene called "FamRm Cabinets Off" but it says the scene already exists, when it doesn't.
I did have one with that same name before, and I'm consistent with my naming and camelcase schema so it seems I can't use the name again.
But if I change it to "FamRm Cabinets off" with a lower case "o" it's different enough to allow the scene creation.
I'll call this a minor bug but it would be nice to fix it or provide information on how to clear/redo the scene name cache.
Thanks!
With the fix for the "switch off" creativity scene problem fixed, I have discovered what appears to be a new bug.
While testing the fix provided in 2.2.0.3 I tried to create a new scene that switches off some group of lights. But I happened to notice that the naming of the scene is cached somehow and I am unable to create a new scene that originally existed before but was deleted.
For example, I am making a new creativity scene called "FamRm Cabinets Off" but it says the scene already exists, when it doesn't.
I did have one with that same name before, and I'm consistent with my naming and camelcase schema so it seems I can't use the name again.
But if I change it to "FamRm Cabinets off" with a lower case "o" it's different enough to allow the scene creation.
I'll call this a minor bug but it would be nice to fix it or provide information on how to clear/redo the scene name cache.
Thanks!
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