Hello again,
I am just playing around with AirSpeak and enjoy the process immensely. In doing so, I created an event that turns on my receiver, changes output to AppleTV, then speaks the phrase specifically directed just at that client (i.e. AppleTV). After playing around with this event and finding the right delay times for everything (i.e. time it takes for receiver to power up, switch source, etc.), everything is working as expected. Very happy.
Next, I went and added another long sentence to the "speak" parameter in the event. This is when I found out that the speech stops at the same spot, each and every time. Nothing after that spot is read.
I thought that, perhaps, that was a limitation in the number of characters entered in that "speak something" field in HS3. So, since there is an option to read the contents of a file, I just checked that, created a text document with the contents I previously tried to play, saved it, and pointed the action of the event to that file.
Same thing! The file was read, but the speaking stopped at exact same spot! Does anyone know why? Am I limited by a specific number of characters / words/ time that the speech takes place? What is that limiting factor?
I am just playing around with AirSpeak and enjoy the process immensely. In doing so, I created an event that turns on my receiver, changes output to AppleTV, then speaks the phrase specifically directed just at that client (i.e. AppleTV). After playing around with this event and finding the right delay times for everything (i.e. time it takes for receiver to power up, switch source, etc.), everything is working as expected. Very happy.
Next, I went and added another long sentence to the "speak" parameter in the event. This is when I found out that the speech stops at the same spot, each and every time. Nothing after that spot is read.
I thought that, perhaps, that was a limitation in the number of characters entered in that "speak something" field in HS3. So, since there is an option to read the contents of a file, I just checked that, created a text document with the contents I previously tried to play, saved it, and pointed the action of the event to that file.
Same thing! The file was read, but the speaking stopped at exact same spot! Does anyone know why? Am I limited by a specific number of characters / words/ time that the speech takes place? What is that limiting factor?
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