Say I have an event that does 4 different things to the player. For example turns player on, changes to preset 1, sets volume to 11 and set shuffle on.
If I understand the eventing system correctly it would not be a good idea to submit them all in the same then. Would I want to create a seperate "THEN" for each action?
Would I even consider pausing between each for a second or two. I know the change preset can take some time to actually go into affect for example.
If I understand the eventing system correctly it would not be a good idea to submit them all in the same then. Would I want to create a seperate "THEN" for each action?
Would I even consider pausing between each for a second or two. I know the change preset can take some time to actually go into affect for example.
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