"VR and use of a microphone on Android would be a separate application talking to Homeseer which I have no clue of."
Now I'm really confused. Using HSTouch Designer I choose the "Homeseer: Start listening for command" event for a button. I then push that out to my client(s). It brings up the microphone on the client when pressed and starts listening. There are no external programs and I don't expect that any real VR takes place with the exception of what I have added in HS3 already which does work if I speak into the microphone on my NUC. So for my very simple test I have an event that listens for the word 'test'. If I say it in front of my NUC it catches my speaking and fires off the event that says 'it worked' which I hear on all my clients. I used to be able to do this exact same scenario from my Samsung phone but now it does not.
The same event is also on the sample Android-Landscape project so not sure how it is not supported on Android devices? What is supposed to happen when it fires off on the clients?
Or maybe our verbiage is different on how things are laid out and how I'm using them.
I run HSTouch Designer on my Windows 10 laptop.
I run my HS3 server on a Windows 10 server NUC box.
I run my Speaker client on the same Windows 10 NUC Box as the HS3 server is on.
I run an Android client on a Samsung Galaxy S8.
Now I'm really confused. Using HSTouch Designer I choose the "Homeseer: Start listening for command" event for a button. I then push that out to my client(s). It brings up the microphone on the client when pressed and starts listening. There are no external programs and I don't expect that any real VR takes place with the exception of what I have added in HS3 already which does work if I speak into the microphone on my NUC. So for my very simple test I have an event that listens for the word 'test'. If I say it in front of my NUC it catches my speaking and fires off the event that says 'it worked' which I hear on all my clients. I used to be able to do this exact same scenario from my Samsung phone but now it does not.
The same event is also on the sample Android-Landscape project so not sure how it is not supported on Android devices? What is supposed to happen when it fires off on the clients?
Or maybe our verbiage is different on how things are laid out and how I'm using them.
I run HSTouch Designer on my Windows 10 laptop.
I run my HS3 server on a Windows 10 server NUC box.
I run my Speaker client on the same Windows 10 NUC Box as the HS3 server is on.
I run an Android client on a Samsung Galaxy S8.
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